jay
2010-01-05 09:04:08 -0800 (Tue, 05 Jan 2010)
461
gfx_sdl backend, update. Working on rewriting the sdl backend--also means
removing Windows dependencies--so gfx_sdl can be loaded just like gfx_directx,
and with cleaner interfacing. Also adding gfx_common that contains source that
will be common to all backends implemented as dll's. Still need to remove
duplicate source in gfx_directx, gfx_sdl, and gfx_common. Also, need to build
platform independence into all gfx_common files (specifically, "_tstring.h").
---
A wip/gfx_common/
A wip/gfx_common/_tstring.cpp
A wip/gfx_common/_tstring.h
A wip/gfx_common/fb_scancodes.h
A wip/gfx_common/gfx_msg.h
A wip/gfx_common/gfx_palette.h
A wip/gfx_sdl/
A wip/gfx_sdl/source/
A wip/gfx_sdl/source/Graphics.h
A wip/gfx_sdl/source/Input.h
A wip/gfx_sdl/source/Window.h
A wip/gfx_sdl/source/_tstring.cpp
A wip/gfx_sdl/source/_tstring.h
A wip/gfx_sdl/source/fb_scancodes.h
A wip/gfx_sdl/source/gfx_msg.h
A wip/gfx_sdl/source/gfx_palette.h
A wip/gfx_sdl/source/gfx_sdl.cpp
A wip/gfx_sdl/source/gfx_sdl.h
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