2010/1/6  <[email protected]>:
> jay
> 2010-01-05 09:04:08 -0800 (Tue, 05 Jan 2010)
> 461
> gfx_sdl backend, update. Working on rewriting the sdl backend--also means 
> removing Windows dependencies--so gfx_sdl can be loaded just like 
> gfx_directx, and with cleaner interfacing. Also adding gfx_common that 
> contains source that will be common to all backends implemented as dll's. 
> Still need to remove duplicate source in gfx_directx, gfx_sdl, and 
> gfx_common. Also, need to build platform independence into all gfx_common 
> files (specifically, "_tstring.h").
> ---
> A   wip/gfx_common/
> A   wip/gfx_common/_tstring.cpp
> A   wip/gfx_common/_tstring.h
> A   wip/gfx_common/fb_scancodes.h
> A   wip/gfx_common/gfx_msg.h
> A   wip/gfx_common/gfx_palette.h
> A   wip/gfx_sdl/
> A   wip/gfx_sdl/source/
> A   wip/gfx_sdl/source/Graphics.h
> A   wip/gfx_sdl/source/Input.h
> A   wip/gfx_sdl/source/Window.h
> A   wip/gfx_sdl/source/_tstring.cpp
> A   wip/gfx_sdl/source/_tstring.h
> A   wip/gfx_sdl/source/fb_scancodes.h
> A   wip/gfx_sdl/source/gfx_msg.h
> A   wip/gfx_sdl/source/gfx_palette.h
> A   wip/gfx_sdl/source/gfx_sdl.cpp
> A   wip/gfx_sdl/source/gfx_sdl.h

This is rather absurdly delayed but:

What are the goals of this C++ rewrite? I guess you just wanted to
push on with the new interface rather than waiting for me to rewrite
all the backends :)

Also, I still don't see significant benefit to run-time linking
backends, but that's OK, it should not be hard to statically link it.
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