On Wed, Jan 06, 2010 at 12:32:27AM -0800, [email protected] wrote:
> teeemcee
> 2010-01-06 00:32:24 -0800 (Wed, 06 Jan 2010)
> 260
> Fix the looping sound import problem, which was a problem in gfx_sdl
> 
> For some reason calling SHELL causes SDL to not send some key up events on 
> Windows when not compiled with -s console. I've worked around this by 
> bringing back the old SDL_GetKeyState code :(
> ---
> U   wip/gfx_sdl.bas

Hmmmm. I wonder if we could use EXEC instead of SHELL in that case...

---
James
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