The sprite editor needs to be updated to:
-use Frames instead of the old modex crud
-support 256 colour palettes
-support resizing frames from within the editor
-work on elements of SpriteSets instead of old-style frame arrays
-completely decouple from the current spriteset browser, which will be
thrown out
-variable resolution support would be nice

At least it looks like sprite_editor is already mostly separated from
the sprite set browser, and everything is nice subified. But I don't
know how to answer this:

Would it be easier to make these changes incrementally, or to start
from scratch and gradually update and move over components of the
existing editor?
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