On Thu, Jan 21, 2010 at 11:46:48AM +1300, Ralph Versteegen wrote: > The sprite editor needs to be updated to: > -use Frames instead of the old modex crud > -support 256 colour palettes > -support resizing frames from within the editor > -work on elements of SpriteSets instead of old-style frame arrays > -completely decouple from the current spriteset browser, which will be > thrown out > -variable resolution support would be nice > > At least it looks like sprite_editor is already mostly separated from > the sprite set browser, and everything is nice subified. But I don't > know how to answer this: > > Would it be easier to make these changes incrementally, or to start > from scratch and gradually update and move over components of the > existing editor?
Good question. I normally favor incremental cleanup, but I think the sprite editor might be a case where we will be better off with a rewrite. I was thinking about using a saved slice collection to re-impelement the sprite editor's interface, but we don't have finalized slice collection saving/loading support yet... And I haven't worked on slice collection saving and loading because I haven't heard any agreement on declaring the RELOAD format stable or not. (Incidentaly that is the same thing that is stopping me from working on the new SAV format and working on the Editor Editor) --- James Paige _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
