http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=815
--- Comment #6 from Bob the Hamster <[email protected]> 2010-02-01 18:19:03 PST --- Figured it out. Revision 2023 cleaned up the random battle code, and added the random_formation() function. But it also stopped the instead-of-battle script from running in cases when random_formation() fails, for example, when no formations exist. For whatever reason, Trailblazers was relying on the instead of battle script in the opening sequence. This might have effected other games too, if they used instead-of-battle to trigger non-battle events, or fully scripted battles. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
