I know. I figure if I read it all, maybe I can get it out of my system. 
Last night I was dreaming it MSPA motif all night. When my alarm rang 
this morning I tried to capchalogue my pillow in an attempt to eject the 
alarm from my sylladex.

---
James

On Mon, Feb 08, 2010 at 07:42:47PM +0000, Mike Caron wrote:
> Look, it's best to get MSPA out of the way now, so that you're not stuck 
> reading it at 4am, knowing that you have to get up in three hours, but you 
> can't go to bed because Andrew Hussie just introduced *another* new, 
> interesting character!
> 
> My name is Mike, and I read MSPaint Adventures.
> 
> "Hello Mike!"
> ------Original Message------
> From: James Paige
> Sender: [email protected]
> To: [email protected]
> ReplyTo: [email protected]
> Subject: Re: [Ohrrpgce] box taxonomy
> Sent: Feb 8, 2010 1:53 PM
> 
> On Tue, Feb 09, 2010 at 02:02:20AM +1300, Ralph Versteegen wrote:
> > On 8 February 2010 17:50, James Paige <[email protected]> wrote:
> > > I have been tracing the evolution of box drawing functions in the ohr
> > > biosphere.
> > >
> > > == allmodex.bas ==
> > >
> > > rectangle
> > > fuzzyrect
> > > drawbox
> > >
> > > == common.bas ==
> > >
> > > edgebox
> > >  edgeboxstyle
> > >  center_edgeboxstyle
> > >   centerbox
> > >   centerfuz
> > >
> > > emptybox (like drawbox but with thickness, uses rectangle)
> > >
> > > (Have I missed any?)
> > >
> > > ----
> > >
> > > I was feeling overwhelmed by these, but having sorted them out a little,
> > > I fell better. I am going to work on adding support for drawing boxes of
> > > all kinds on frames.
> > >
> > > While I am at it, I might give the edgebox derivatives less crappy
> > > names, and maybe eliminate some of them entirely (centerbox and
> > > centerfuz, I am lookin' at you!)
> > >
> > I (still) feel overwhelmed by the number of box functions. I
> > definitely think we need to get rid of some. In my experience
> > centerbox/fuz usually seem to make code harder to modify.
> 
> My plan is that *eventually* the centerbox cruft will be replaced by 
> slices that use the appropriate anchors and alignment if they need to be 
> centered. In the short range, I will probably convert centerbox and 
> centerfuz calls into center_edgeboxstyle calls (after giving it a much 
> shorter and craptacular name)
> 
> > I take back anything I ever said about not providing overloads for
> > allmodex graphics functions to draw onto a frame.
> 
> My plan was to implement those on the weekend. Instead I spent almost 
> the whole two days reading mspaintadventures.com ... dang you Mike!
> 
> ---
> James
> _______________________________________________
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> 
> 
> 
> --
> Mike Caron
> _______________________________________________
> Ohrrpgce mailing list
> [email protected]
> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
> 
> 
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