This is..... far too addictive. (With the time difference it's 5:30 am
here). I was only looking to kill about 15 minutes while I had my hot
cocoa!

-->Seth



On Tue, Feb 9, 2010 at 4:15 AM, James Paige <[email protected]> wrote:
> I know. I figure if I read it all, maybe I can get it out of my system.
> Last night I was dreaming it MSPA motif all night. When my alarm rang
> this morning I tried to capchalogue my pillow in an attempt to eject the
> alarm from my sylladex.
>
> ---
> James
>
> On Mon, Feb 08, 2010 at 07:42:47PM +0000, Mike Caron wrote:
>> Look, it's best to get MSPA out of the way now, so that you're not stuck 
>> reading it at 4am, knowing that you have to get up in three hours, but you 
>> can't go to bed because Andrew Hussie just introduced *another* new, 
>> interesting character!
>>
>> My name is Mike, and I read MSPaint Adventures.
>>
>> "Hello Mike!"
>> ------Original Message------
>> From: James Paige
>> Sender: [email protected]
>> To: [email protected]
>> ReplyTo: [email protected]
>> Subject: Re: [Ohrrpgce] box taxonomy
>> Sent: Feb 8, 2010 1:53 PM
>>
>> On Tue, Feb 09, 2010 at 02:02:20AM +1300, Ralph Versteegen wrote:
>> > On 8 February 2010 17:50, James Paige <[email protected]> wrote:
>> > > I have been tracing the evolution of box drawing functions in the ohr
>> > > biosphere.
>> > >
>> > > == allmodex.bas ==
>> > >
>> > > rectangle
>> > > fuzzyrect
>> > > drawbox
>> > >
>> > > == common.bas ==
>> > >
>> > > edgebox
>> > >  edgeboxstyle
>> > >  center_edgeboxstyle
>> > >   centerbox
>> > >   centerfuz
>> > >
>> > > emptybox (like drawbox but with thickness, uses rectangle)
>> > >
>> > > (Have I missed any?)
>> > >
>> > > ----
>> > >
>> > > I was feeling overwhelmed by these, but having sorted them out a little,
>> > > I fell better. I am going to work on adding support for drawing boxes of
>> > > all kinds on frames.
>> > >
>> > > While I am at it, I might give the edgebox derivatives less crappy
>> > > names, and maybe eliminate some of them entirely (centerbox and
>> > > centerfuz, I am lookin' at you!)
>> > >
>> > I (still) feel overwhelmed by the number of box functions. I
>> > definitely think we need to get rid of some. In my experience
>> > centerbox/fuz usually seem to make code harder to modify.
>>
>> My plan is that *eventually* the centerbox cruft will be replaced by
>> slices that use the appropriate anchors and alignment if they need to be
>> centered. In the short range, I will probably convert centerbox and
>> centerfuz calls into center_edgeboxstyle calls (after giving it a much
>> shorter and craptacular name)
>>
>> > I take back anything I ever said about not providing overloads for
>> > allmodex graphics functions to draw onto a frame.
>>
>> My plan was to implement those on the weekend. Instead I spent almost
>> the whole two days reading mspaintadventures.com ... dang you Mike!
>>
>> ---
>> James
>> _______________________________________________
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>>
>>
>>
>> --
>> Mike Caron
>> _______________________________________________
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>>
>>
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