This is..... far too addictive. (With the time difference it's 5:30 am here). I was only looking to kill about 15 minutes while I had my hot cocoa!
-->Seth On Tue, Feb 9, 2010 at 4:15 AM, James Paige <[email protected]> wrote: > I know. I figure if I read it all, maybe I can get it out of my system. > Last night I was dreaming it MSPA motif all night. When my alarm rang > this morning I tried to capchalogue my pillow in an attempt to eject the > alarm from my sylladex. > > --- > James > > On Mon, Feb 08, 2010 at 07:42:47PM +0000, Mike Caron wrote: >> Look, it's best to get MSPA out of the way now, so that you're not stuck >> reading it at 4am, knowing that you have to get up in three hours, but you >> can't go to bed because Andrew Hussie just introduced *another* new, >> interesting character! >> >> My name is Mike, and I read MSPaint Adventures. >> >> "Hello Mike!" >> ------Original Message------ >> From: James Paige >> Sender: [email protected] >> To: [email protected] >> ReplyTo: [email protected] >> Subject: Re: [Ohrrpgce] box taxonomy >> Sent: Feb 8, 2010 1:53 PM >> >> On Tue, Feb 09, 2010 at 02:02:20AM +1300, Ralph Versteegen wrote: >> > On 8 February 2010 17:50, James Paige <[email protected]> wrote: >> > > I have been tracing the evolution of box drawing functions in the ohr >> > > biosphere. >> > > >> > > == allmodex.bas == >> > > >> > > rectangle >> > > fuzzyrect >> > > drawbox >> > > >> > > == common.bas == >> > > >> > > edgebox >> > > edgeboxstyle >> > > center_edgeboxstyle >> > > centerbox >> > > centerfuz >> > > >> > > emptybox (like drawbox but with thickness, uses rectangle) >> > > >> > > (Have I missed any?) >> > > >> > > ---- >> > > >> > > I was feeling overwhelmed by these, but having sorted them out a little, >> > > I fell better. I am going to work on adding support for drawing boxes of >> > > all kinds on frames. >> > > >> > > While I am at it, I might give the edgebox derivatives less crappy >> > > names, and maybe eliminate some of them entirely (centerbox and >> > > centerfuz, I am lookin' at you!) >> > > >> > I (still) feel overwhelmed by the number of box functions. I >> > definitely think we need to get rid of some. In my experience >> > centerbox/fuz usually seem to make code harder to modify. >> >> My plan is that *eventually* the centerbox cruft will be replaced by >> slices that use the appropriate anchors and alignment if they need to be >> centered. In the short range, I will probably convert centerbox and >> centerfuz calls into center_edgeboxstyle calls (after giving it a much >> shorter and craptacular name) >> >> > I take back anything I ever said about not providing overloads for >> > allmodex graphics functions to draw onto a frame. >> >> My plan was to implement those on the weekend. Instead I spent almost >> the whole two days reading mspaintadventures.com ... dang you Mike! >> >> --- >> James >> _______________________________________________ >> Ohrrpgce mailing list >> [email protected] >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> >> >> >> -- >> Mike Caron >> _______________________________________________ >> Ohrrpgce mailing list >> [email protected] >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> >> > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
