On Wed, Feb 10, 2010 at 04:37:48AM +1300, Ralph Versteegen wrote:
> On 4 February 2010 04:45,  <[email protected]> wrote:
> > james
> > 2010-02-03 07:45:34 -0800 (Wed, 03 Feb 2010)
> > 125
> > Fix a broken null-pointer check in SliceLoadFromFile() which was causing
> > crashes when trying to load a nonexistant filename.
> > ---
> > U   wip/slices.bas
> 
> "slicetree_0.reld" is never lumped, because lumpfiles() skips over any
> files with non-8.3 names. This limit should really be removed (though

Oops! I didn't notice because I was only testing with an rpgdir.

> I am hoping for a 32 bit DOS OHR port someday, the lumpfile
> abstraction layer will mean that any OS filename limits won't be a
> problem by then).

Doesn't FreeDos support long filenames the Windows 95 way?

But yes, lump abstraction==good

> Anyway, I would just remove this limit, but I am
> guessing that you did this on purpose, to prevent this from being
> lumped?

Nope, just carelessness. And that I forgot that I had not already 
removed the 8.3 lump name limit. :)

> PS: most ridiculous use of an operating system: http://www.japheth.de/HX.html
> Well, WxWidgets runs on DOS as well, using the 'universal' widget set,
> but that seems... kind of reasonable?

Hehe. Sounds like fun... for a certain value of "fun" ;)

---
James Paige
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