On 3 April 2010 04:04, James Paige <[email protected]> wrote:
> On Fri, Apr 02, 2010 at 07:59:37AM -0700, [email protected] 
> wrote:
>> james
>> 2010-04-02 07:59:37 -0700 (Fri, 02 Apr 2010)
>> 142
>> Add "set slice clipping" and "get slice clipping"
>> (Warning! there is a problem with these! That is why they aren't in the 
>> documentation yet!)
>
> The actuall commands work fine, but the problem is that simething crazy
> is happening with the clipping behavior in slicetest.rpg
>
> If you run slicetest.rpg you will see a 80x80 sprite loaded inside a
> 50x50 container. The container is set to clip, and the sprite gets moved
> around. But the sprite only gets clipped on the top and left edges. The
> bottom and right of the sprite are unclipped.
>
> If you load slicetest.rpg and go into the slice collection editor, you
> will see the same setup. An 80x80 sprite clipped inside a 50x50
> container. In the slice collection editor, the sprite is clipped
> correctly on all sides.
>
> I can't figure out what the heck is going on :(
>
> ---
> James

We need...

...in-game debugging of the slice tree, using the slice collection
editor!! (!!!!)
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