http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=830

--- Comment #3 from Bob the Hamster <[email protected]> 2010-04-05 
15:04:41 PDT ---
Nah, I was wrong in comment 2. No string pointers are involved.

The real problem is actually in Reload.LoadNode() ... but I haven't wrapped my
head around it yet...

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