http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=830

Mike Caron <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #8 from Mike Caron <[email protected]> 2010-04-05 22:20:08 PDT 
---
Ugh. I feel like such a dunce. This bug is fixed as of revision 3463.

ReadVLI and WriteVLI now agree on the sub-byte-bit-endianness of the VLI
values.

I tested a few text slices, both of zero-length and of long length, and they
seemed to be okay.

Existing slice collections *should* be okay, but I suspect there may be some
kind of corruption related to this. Specifically, any variable-length integer
in the RELOAD document was subject to this bug, if it was > 63 (or > 32)...
Hopefully everything will be okay, though.

I'd like some further testing, though, before coming to any conclusion.

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