james 2010-05-27 08:40:10 -0700 (Thu, 27 May 2010) 421 * Use built-in abs and sign instead of my own abs and sgn scripts * Running forward and stopping suddenly makes the bell fly forward in a much more satisfying and intuitive way than it used to. * Add an animation frame for when the goddess stops short and jerks the bell forward * Made the "you must throw the bell over this pillar" pillar easier * Special moves are a tiny bit easier to do (2 ticks extra grace period) --- U games/bellchaos/bellchaos.hss U games/bellchaos/bellchaos.rpgdir/lookup1.bin U games/bellchaos/bellchaos.rpgdir/ohrrpgce.gen U games/bellchaos/bellchaos.rpgdir/ohrrpgce.hsp U games/bellchaos/bellchaos.rpgdir/ohrrpgce.p00 U games/bellchaos/bellchaos.rpgdir/ohrrpgce.pt0 U games/bellchaos/bellchaos.rpgdir/ohrrpgce.t00 U games/bellchaos/bellchaos.rpgdir/plotscr.lst _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
