On Tue, Jul 06, 2010 at 06:10:04PM -0700, [email protected] wrote:
> teeemcee
> 2010-07-06 18:10:04 -0700 (Tue, 06 Jul 2010)
> 222
> "wait for all": yet another script command broken since revision 1 (it did 
> not wait for NPCs).
> 
> A blatantly misplaced 'EXIT FOR'. I wonder how many more lines of code still 
> have not been looked at, after more than 5 years?

If this has been broken since forever, I wonder if we should deprecate 
the command entirely and replace it with a new one that does what it was 
supposed to do.

Fixing this now would break any game that uses this command on a map 
where NPCs might be moving. (including random movement, if I read it 
correctly)

---
James Paige
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