On 29 July 2010 04:37, <[email protected]> wrote: > teeemcee > 2010-07-28 09:37:19 -0700 (Wed, 28 Jul 2010) > 514 > Support for variable record number and length .N## lumps, including variable > number of NPC definitions. > > I have not actually changed the .N## record length yet. > You can add or remove NPC definitions and delete all copies of an NPC on the > map from the NPC editor; the default number of NPCs is just 1 (and old games > no longer automatically jump to 100 NPC definitions). > The meaning of max_npc_defs changed. I decided to set the limit to 500 for > now, we should probably raise it when more NPC instances are possible. > --- > U wip/common.bas > U wip/common.bi > U wip/const.bi > U wip/custom_udts.bi > U wip/customsubs.bas > U wip/game.bas > U wip/loading.bas > U wip/loading.bi > U wip/mapsubs.bas > U wip/moresubs.bas > U wip/ohrhelp/pick_npc_to_edit.txt > U wip/subs.bas > U wip/udts.bi > U wip/whatsnew.txt > U wip/yetmore.bas > U wip/yetmore2.bas
Now I remember why I did not commit this: the binsizing of .N is completely untested, I suspect that when I try to actually expand .N, it will break. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
