teeemcee
2010-08-23 04:56:35 -0700 (Mon, 23 Aug 2010)
628
Add 'fuzzfactor' option to fuzzyrect, giving the amount of transparency as a 
percentage.

This naturally leads mostly to very ugly patterns, so I took some time to 
adjust the pattern generated for every fuzzfactor. So the fuzzfactor has 
greater use for specifying a texture than for finetuning the transparency (due 
to lack of gamma calibration... apparent transparency... yadda, yadda...)

If anyone wants to modify the magic constants a bit, go ahead, but let's settle 
on them soon.

Of course, having 100 largely handpicked textures is an artificial limitation, 
but you'll be able to paint your own with scripting eventually.
---
U   wip/allmodex.bas
U   wip/allmodex.bi
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