teeemcee 2010-08-23 04:56:35 -0700 (Mon, 23 Aug 2010) 628 Add 'fuzzfactor' option to fuzzyrect, giving the amount of transparency as a percentage.
This naturally leads mostly to very ugly patterns, so I took some time to adjust the pattern generated for every fuzzfactor. So the fuzzfactor has greater use for specifying a texture than for finetuning the transparency (due to lack of gamma calibration... apparent transparency... yadda, yadda...) If anyone wants to modify the magic constants a bit, go ahead, but let's settle on them soon. Of course, having 100 largely handpicked textures is an artificial limitation, but you'll be able to paint your own with scripting eventually. --- U wip/allmodex.bas U wip/allmodex.bi _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
