On Mon, Aug 23, 2010 at 04:56:35AM -0700, [email protected] wrote: > teeemcee > 2010-08-23 04:56:35 -0700 (Mon, 23 Aug 2010) > 628 > Add 'fuzzfactor' option to fuzzyrect, giving the amount of transparency as a > percentage. > > This naturally leads mostly to very ugly patterns, so I took some time to > adjust the pattern generated for every fuzzfactor. So the fuzzfactor has > greater use for specifying a texture than for finetuning the transparency > (due to lack of gamma calibration... apparent transparency... yadda, yadda...) > > If anyone wants to modify the magic constants a bit, go ahead, but let's > settle on them soon. > > Of course, having 100 largely handpicked textures is an artificial > limitation, but you'll be able to paint your own with scripting eventually.
I really love this! I am already thinking about how to fake cloudy atmosphere effects with this. :) --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
