On Mon, Aug 23, 2010 at 04:56:35AM -0700, [email protected] wrote:
> teeemcee
> 2010-08-23 04:56:35 -0700 (Mon, 23 Aug 2010)
> 628
> Add 'fuzzfactor' option to fuzzyrect, giving the amount of transparency as a 
> percentage.
> 
> This naturally leads mostly to very ugly patterns, so I took some time to 
> adjust the pattern generated for every fuzzfactor. So the fuzzfactor has 
> greater use for specifying a texture than for finetuning the transparency 
> (due to lack of gamma calibration... apparent transparency... yadda, yadda...)
> 
> If anyone wants to modify the magic constants a bit, go ahead, but let's 
> settle on them soon.
> 
> Of course, having 100 largely handpicked textures is an artificial 
> limitation, but you'll be able to paint your own with scripting eventually.

I really love this!

I am already thinking about how to fake cloudy atmosphere effects with 
this. :)

---
James
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to