On Wed, Jan 12, 2011 at 08:55:28AM -0800, [email protected] wrote:
> teeemcee
> 2011-01-12 08:55:28 -0800 (Wed, 12 Jan 2011)
> 970
> Rewrote Custom's INSANE and messy startup process. Everything was done in a 
> incorrect or nonsensical order! Also changes to Game and upgrade()
> Here's a sampling of fixes:
> -(Game+Custom) Check the RPG format version BEFORE upgrading the game, or 
> asking for password, or showing strange errors about curbinsize (or even 
> unlumping)

Yay!

> -Upgrade the game before importing scripts

:P oops! I didn't know aobut that!

> -Don't hide critical startup stuff in checkpass
> -Move extra upgrade code from custom.bas to upgrade()
> -Game will now copy an unwriteable or future! .rpgdir so that it can upgrade 
> it safely and actually play it correctly. It otherwise still upgrades 
> writeable .rpgdirs in place

Yay!

> -Much stronger warning in Custom against editing future RPG files
> -(Custom) Reorganised variable and function declarations
> -Don't use the game's UI colours in combination with the default master 
> palette
> -(Custom) Don't load .gen 3 times
> 
> Didn't change placement of c_debug.txt/CHDIR mess; that's something for 
> another day

That is a lot of improvements. Kudos!

---
James
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