http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=875

--- Comment #2 from Ralph Versteegen <[email protected]> 2011-01-20 13:22:40 
PST ---
I might as well mention an alternative that I thought up: just hide the bit if
it is off, and turn it off if it isn't doing anything (the target stat isn't
HP), but make no changes to Game.

But you're right that the effect of this bug is very unlikely to be what anyone
wants, even if they would decide to exploit a bug. It think I'd be easy to spot
anyway, if you were to actually set both bits, so I guess next to noone has
actually done so. But sometimes I worry about backwards compatibility even more
than you, James :)

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