On Thu, Sep 29, 2011 at 04:39:56PM -0700, Adam Perry wrote:
> On Thu, Sep 29, 2011 at 4:37 PM, James Paige <[email protected]> wrote:
> > On Thu, Sep 29, 2011 at 04:25:52PM -0700, [email protected] 
> > wrote:
> >> james
> >> 2011-09-29 16:25:52 -0700 (Thu, 29 Sep 2011)
> >> 169
> >> Apply Mogri's patch (with a few fixes) for new commands:
> >
> > Your patch applied cleanly except for the plotdict.xml part, which I had
> > to manually apply. I don't know why
> >
> > You were missing the fourth argument of your bound_arg() calls, and I
> > had to change two FOR i = into FOR i as integer =
> >
> > I also added tests for all the new commands to testgame/autotest.hss
> >
> >>  get door x
> >
> > This was perfect.
> >
> >>  get door y
> >
> > the y in door links has an off-by-1 error left over from before 4-map
> > days. Really, I should fix the deserdoors() in loading.bas to adjust all
> > the door y values in one place at load time, and then it will no longer
> > be necessary to do - 1 all over the place. For now, I just added a -1 in
> > the implementation "of get door y"
> >
> >>  get door destination id
> >>  get door destination map
> >
> > These were not working when i added the tests in autotest.hss and it
> > took me a while to figure out why. I hadd to add a deserdoors call right
> > before each of them, because currently doorlinks get loaded when you try
> > to use a door, instead of loading when you load a map. This could be
> > fixed to make doors more efficient.
> >
> >>  door is active
> >
> > I think this one works fine but honestly I didn't test it as vigorously
> > as the others :)
> >
> >>  read attack caption
> >
> > You had readattackcaption(retvals(1) + 1) when it should have been
> > readattackcaption(retvals(1) - 1)
> >
> > ...anyway, you did good work for editing blind without being able to
> > compile :) (I am assuming you can't compile because then you would have
> > caugh the bound_arg and the FOR i as integer = mistakes )
> >
> > Should I write up some better instructions for compiling the OHR on
> > Windows?
> 
> No, the instructions are fine. I've compiled before. I actually did
> the editing on a Linux box -- I am hopeless without grep. I just don't
> have FB on that box or this machine.
> 
> Thanks!

Ah, cool! :)

By the way, I miss grep whenever I am on a Windows box too. This bundle 
makes me happy:

http://sourceforge.net/projects/unxutils/files/unxutils/current/UnxUtils.zip/download

---
James
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