teeemcee
2015-08-07 02:11:49 -0700 (Fri, 07 Aug 2015)
208
Add comented out code to run at 60 rather than 62.5 fps if gfx backend doesn't 
do vsync.

It works great until the tear slowly creeps down the screen
into sight; which looks truely horrible in flickertest.rpg
---
U   wip/allmodex.bas
U   wip/game.bas
U   wip/gglobals.bi
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