teeemcee
2015-08-07 07:29:33 -0700 (Fri, 07 Aug 2015)
337
Enabled aiming for exactly 30/60 fps when 33/16ms per frame is selected

I realised I had compositing turned off in my WM. Compositing prevents
tearing and virtually all users would be using either a compositing
WM or gfx_directx

Also added gfx_vsync_supported() (I special-cased gfx_directx
instead of bothering to update it right now)
---
U   wip/backends.bas
U   wip/game.bas
U   wip/gfx.bi
U   wip/subs4.bas
U   wip/yetmore2.bas
U   wip/yetmore2.bi
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