I'm fairly certain that Mari has used OIIO internally for a couple years now.
Maybe they just need the hint that they should support writing texture straight
out.
-- lg
On Oct 14, 2014, at 3:19 AM, Dave Lajoie <[email protected]>
wrote:
> Agree.
>
> On a different note, If only Mari would integrate OIIO, and also support
> mipmap for both import and export, It would save use a lot of disk space.
> Generating ready-to-render texture straight out of painting package is very
> useful. So doing it for Nuke would be great too, as long as performance isn't
> affected.
>
> my 2 cents.
> Dave.
>
>
> Dave Lajoie
> R&D Director | Directeur R&D
>
> 5605 Avenue de Gaspé, Suite 408 | Montréal, QC H2T 2A4
> Tel (514) 360-3253 ext. 130
>
> On Mon, Oct 13, 2014 at 4:48 PM, Larry Gritz <[email protected]> wrote:
> For those of you who read the mail list but don't "watch" the GitHub project
> to get alerts to all the individual pull requests:
>
> https://github.com/OpenImageIO/oiio/pull/973
>
> This proposed patch builds Nuke nodes to read and write OIIO's style of
> texture files. (And PRMan's as well, for places that use the TIFF or OpenEXR
> variety, not the old proprietary format.) The writer is particular neat -- it
> basically is like having 'maketx' bundled up in a Nuke node, writing out as a
> tiled MIPmap whatever image is fed in from upstream.
>
> Of course, this only builds if Nuke dev libraries are found on the system at
> build time, otherwise it smoothly skips over them, just like happens for
> various file formats when the underlying libraries are not found.
>
> It all seems like a good idea to me, potentially useful (obviously so, for
> the people who wrote it, so presumably for others as well), but since I've
> never written Nuke plugins myself, it would help me out for others to review
> the code who know more about it than I do, for example, people who know
> enough about the Nuke internal APIs to recognize if it's being implemented
> sensibly and in the common style for such things. Also, those who think such
> a plugin might be useful for themselves, please do comment on whether the
> functionality is in line, or if other controls need to be added, etc.
>
> Thanks.
>
> --
> Larry Gritz
> [email protected]
>
>
>
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--
Larry Gritz
[email protected]
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