Hi Kevin,

You can do 3D vectors, simply by using features with 3D coordinates.
You can also have some geometries on the terrain; see the vector example.

Regarding extrusion, I presented a POC showing extruded polygons at FOSS4G.
There is a discussion here:
https://github.com/openlayers/ol3-cesium/issues/360

Guillaume

On Tue, Jun 21, 2016 at 2:23 PM, Kevin Naquin via OL3 Dev <
ol3-dev+apn2wqcobjfhtzyedf_upmd8swsj4xbhrumsommtxlmjyowanfsvt...@googlegroups.com
> wrote:

> Is there any way to do 3D vectors (i.e. vector height or extrusion length)
> in ol3cesium? I can't seem to find an example that works.
>
> Thanks,
> Kevin
>
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