> I can imagine there are differences because of changes in how VS2010 uses 
> MSBuild,

(Which would be irrelevant, as the OOo build mechanism does not
involve with MSBuild. Some of the 3rd-party libraries that are/used to
be built with OOo use it I think.)

>  although I don't know why command-line use of cl.exe from the Make would 
> have changed.

It hasn't. (Not a lot, that would affect the options that get passed
by the OOo mechanism, at least.) What has changed is implementation
details of the C++ language and its standard (or "standard") library.

> I suppose the idea would be to find out how to make it work with 2010 (I am 
> slow anyhow), with the goal of building
> a win-64bit version of OO.o.

Well, also VS2008 comes with a variant that produces x64 code. (Dunno,
maybe the express edition of MSVC2008 doesn't include the x64
compiler?) MSVC2008 was what I used when experimenting with a x64
Windows build. Why ask for trouble by at the same time switch to
MSVC2010 *and* to producing 64-bit code?

--tml

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