On Monday 09 Jan 2012 03:09:47 drew wrote: > On Mon, 2012-01-09 at 03:55 +1300, Graham Lauder wrote: > > On Wednesday 04 Jan 2012 11:14:53 Rob Weir wrote: > > > On Tue, Jan 3, 2012 at 4:52 PM, Pedro Giffuni <[email protected]> wrote: > > > > Hi Rob; > > > > > > > > JIC someone with a lot of spare time gives a try > > > > on this logo thing ... I have some questions. > > > > > > > > What would be the implications (if any) of using > > > > a legally licensed commercial font? > > > > > > Our ability to use such a logo would depend on the specific terms of > > > the font license. > > > > > > But in general, a commercial font license might lead to restrictions > > > on how we redistribute images using the font. For example, we might > > > only be able to redistribute rasterized bitmaps of a logo, but not a > > > scalable vector image that included a font glyph definition as well. > > > A commercial font might also restrict who in the project is able to > > > modify the logo or create derivative logos for the benefit of the > > > project. > > > > > > I'm not sure any of these are killer objections to the use of a > > > commercial font. But I think we'd want a strong design reason for not > > > using a font with few or no restrictions. > > > > +1, the old font was a commercial one: Frutiger, which caused all sorts > > of issues when being used by the community Artists. There are plenty of > > similar fonts about. The "best" solution was Liberation Sans at 60% > > IIRC. But that was just to try and maintain the old logo look as close > > as possible. > > > > My personal opinion is; if we can't bundle the font with the software > > then we shouldn't use it. Of course, it should be added there is > > absolutely no reason why a font should be used at all in the main logo. > > Taglines and positioners perhaps and a free font should be used in > > things such as splashscreens, but the logo can be a graphic that looks > > like text. I've added a couple of proposals based on a graphic that was > > created in a vector editor, no fonts used, created as needed. > > On that last point I agree - and I suppose I started all this my > mentioning which font I used - the final is not font based, it is > paths... >
Indeed, they're never right, I always find myself screwing with them no matter how ideal they appeared to be at the start. :) Cheers GL
