Um, an import operation tries to place files INTO the svn repository. Generally, if you want a local copy, then just do an SVN checkout operation, which will create a working copy of the code. If you truely have your own SVN server set up, then the userid/password would be the one for your local server.
Rick On Sun, Jun 29, 2008 at 6:26 PM, Dan Carter <[EMAIL PROTECTED]> wrote: > I am trying to import the SourceForge oorexx repository into a local > repository I have prepared for the purpose. Tortoise seems willing to > do this, but it wants a userid and password for the effort. Is there > some magic ID, etc. I should be using? I don't suppose that my RexxLA > ID and password would work. What do you suggest? > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Rick > McGuire > Sent: Sunday, June 29, 2008 13:57 > To: Open Object Rexx Developer Mailing List > Subject: Re: [Oorexx-devel] Development set-up > > Dan, > > Please ask questions on anything you aren't sure of. This will a) > perhaps give you a place to stand more quickly, b) be of benefit to > anybody else who follows the list, and c) capture information in > writing that might only exist in my head at the moment. > > Rick > > On Sun, Jun 29, 2008 at 3:45 PM, Dan Carter <[EMAIL PROTECTED]> wrote: >> I think you are correct, Rick. My lurking on the devel list has made > it >> clear that there are major changes in how things are done inside > ooRexx. >> Since we have a Unix distribution already, I had planned to begin with >> USS and to start with, treat it as a new flavor of Unix. That is why > I >> have concentrated on studying the Platform directory; I must build >> ooRexx on SOL10 x86 and SPARC both, for other projects, and I expect > the >> lessons learned to transfer directly. >> >> It will be a while before I have cogent questions. In the absence of >> tutorial material on the internals I must just flounder until I find a >> solid place to start. >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Rick >> McGuire >> Sent: Sunday, June 29, 2008 06:21 >> To: Open Object Rexx Developer Mailing List >> Subject: Re: [Oorexx-devel] Development set-up >> >> Dan, >> >> Even though it's in a bit of a transitional stage right now, I think >> you would be best off starting your work from the current trunk. The >> interface between the portable code and the platform has changed >> significantly, and you'd end up having to do things twice. If you are >> planning on using USS as a starting point on zOS, the unix code might >> more a better place to start your studies. Didn't you tell me you had >> a Solaris? You might want to consider trying to build on that system >> (or some Linux variant) because the build tools for Windows and the >> unix variants are very different. Experience with that will be more >> likely to transfer to zOS than what we do with Windows. >> >> And, the other advice I have to give you is to ask lots of questions >> on the dev list! >> >> Rick >> >> On Sat, Jun 28, 2008 at 10:45 PM, Dan Carter <[EMAIL PROTECTED]> >> wrote: >>> Thanks, Mark. BTW, thanks for all your hard work. >>> >>> I am just trying to get a feel for the nature of the beast, and the >>> structure of its execution. I have been advised by Rick that the >>> Platform code is a place to start, but I have a very great deal of >> study >>> to do before I think about putting greasy fingerprints on code. I >> have >>> noticed, however, that the code is quite clear and readable, at least >>> the lines I have read. >>> >>> Of course, any suggestions will be most welcome. At present I don't >>> even know whether to start looking at Windows or Unix stuff. >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Mark >>> Miesfeld >>> Sent: Saturday, June 28, 2008 20:42 >>> To: Open Object Rexx Developer Mailing List >>> Subject: Re: [Oorexx-devel] Development set-up >>> >>> On Sat, Jun 28, 2008 at 7:05 PM, Dan Carter <[EMAIL PROTECTED]> >> wrote: >>>> I have been browsing the source tree on SF using Tortoise. I have >>>> looked at (downloaded to SE) several modules. Is there any cleanup > I >>>> should do to ensure I have checked nothing out? >>> >>> Dan, >>> >>> You need to check out the entire source tree as a whole, but just the >>> interpreter tree. So something like: >>> >>> >>> oorexx/interpreter-3.x/releases/3.2.0/trunk >>> >>> which would be the 3.2.0 release source code. >>> >>> You could also check out: >>> >>> oorexx/interpreter-3.x/trunk >>> >>> Which would be the current tip of the tree. But the 3.x trunk is >>> undergoing a lot change right now, I'm not sure which source tree >>> would be best for what you intend to do. >>> >>> I think you said you use TortoiseSVN. I don't use that, so I'm not >>> exactly sure how it works. But here are the two URLs for the above >>> (they may word wrap): >>> >>> >>> >> > https://oorexx.svn.sourceforge.net/svnroot/oorexx/interpreter-3.x/releas >>> es/3.2.0/trunk >>> >>> >> > https://oorexx.svn.sourceforge.net/svnroot/oorexx/interpreter-3.x/trunk >>> >>> Let me know if you have any trouble with the mechanics of using any > of >>> the tools on Windows. Rick is the better source for how to port the >>> code of course. >>> >>> -- >>> Mark Miesfeld >>> >>> >> > ------------------------------------------------------------------------ >>> - >>> Check out the new SourceForge.net Marketplace. >>> It's the best place to buy or sell services for >>> just about anything Open Source. >>> http://sourceforge.net/services/buy/index.php >>> _______________________________________________ >>> Oorexx-devel mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/oorexx-devel >>> >>> >>> >> > ------------------------------------------------------------------------ >> - >>> Check out the new SourceForge.net Marketplace. >>> It's the best place to buy or sell services for >>> just about anything Open Source. >>> http://sourceforge.net/services/buy/index.php >>> _______________________________________________ >>> Oorexx-devel mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/oorexx-devel >>> >> >> > ------------------------------------------------------------------------ >> - >> Check out the new SourceForge.net Marketplace. >> It's the best place to buy or sell services for >> just about anything Open Source. >> http://sourceforge.net/services/buy/index.php >> _______________________________________________ >> Oorexx-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/oorexx-devel >> >> >> > ------------------------------------------------------------------------ > - >> Check out the new SourceForge.net Marketplace. >> It's the best place to buy or sell services for >> just about anything Open Source. >> http://sourceforge.net/services/buy/index.php >> _______________________________________________ >> Oorexx-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/oorexx-devel >> > > ------------------------------------------------------------------------ > - > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Oorexx-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/oorexx-devel > > > ------------------------------------------------------------------------- > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Oorexx-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/oorexx-devel > ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. 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