Mark, I committed fixes for this problem....but unfortunately, I also committed your changes to oodialog by mistake. I'll take care of reverting those changes in a minute.
I still recommend that your invoking code just do a single AttachThread() when the thread initializes rather than storing the instance information in the objects and attaching every time you want to invoke a method . Rick On Sun, Jul 13, 2008 at 4:56 PM, Mark Miesfeld <[EMAIL PROTECTED]> wrote: > On Sun, Jul 13, 2008 at 1:34 PM, Rick McGuire <[EMAIL PROTECTED]> wrote: >> >> I don't have Word, so debugging this using oodialog looks like the >> approach we need to use. > > I just sent you a patch file and the ooDialog program. > > I'll keep looking at the OleObject crash, see if I can narrow that done. > > -- > Mark Miesfeld > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source project, > along with a healthy diet, reduces your potential for chronic lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > _______________________________________________ > Oorexx-devel mailing list > Oorexx-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/oorexx-devel > ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ Oorexx-devel mailing list Oorexx-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/oorexx-devel