As Rick hasn't addressed your points about SlickEdit, let me add my two 
cents...

Most (all?) of the developers of ooRexx are long time users of SlickEdit 
and many of us that just write Rexx scripts are too.  There is a long 
history of communication between the SlickEdit developers and the RexxLA 
and we have had several presentations by them at past Symposia, the 
latest being this year's in Raleigh.  There has been an effort by the 
members, principally Rony Flatscher and Michael Lueck, to add "support" 
for ooRexx to the editor, which is in use by many of us but not all of 
it has been "folded back" into the editor so it must be "re-done" for 
each new release.  We'd like to move this forward but the "business 
case" on their part is pretty weak.  And then there is the work that 
needs to be done to keep that "support" is sync with the changes being 
made to ooRexx which we, as owners of the project, need to do.

Not sure what the reference to the "list" of editors is all about; can 
you expand on that?  And before you tackle any enhancements to 
SlickEdit, let's share what has already been done.  No sense 
re-inventing the wheel!

David Crayford wrote:
> Rick McGuire wrote:
> 
>>On Mon, Jul 21, 2008 at 7:50 AM, David Crayford <[EMAIL PROTECTED]> wrote:
>>  
>>
>>>Thanks Rick, comments below...
>>>
>>>Rick McGuire wrote:
>>>    
>>>
>>>>Standard library objects need to be used with care because of storage
>>>>management issues.  Much of the internals of the interpreter is
>>>>implemented using objects that are allocated from the Rexx-managed
>>>>heap.  These objects need to be constructed such that they are
>>>>compatible with that memory management system, which the standard
>>>>library objects are not.
>>>>      
>>>
>>>STL objects have associated allocator policies. I've seen this used to
>>>create STL
>>>containers using UNIX shared memory. It's tricky, best left in the "too
>>>hard" basket. I take it
>>>it's ok to use STL algortihms?
>>>    
>>
>>There are issues beyond just where the memory is allocated from.  Any
>>Rexx object
>>allocated from the Rexx heap needs to be a subclass of RexxInternalObject and
>>participate in the mark-and-sweep operations by implementing the
>>live() and liveGeneral()
>>methods.  I think it's closer to the "not possible" basket than just
>>merely being "too hard".
>>
>>  
> 
> The lightbulb has just lit up and is shining brightly! I noticed the 
> live marking methods and presumed it was a
> mark-and-sweep garbage collection scheme similar to Java. I would love 
> to understand the high level details
> of how it works, scopes etc. In the C++ programming I do it's quite 
> common to use a smart pointer
> like shared_ptr. I don't fully understand mark-and-sweep but I want to!
> 
>>I'm not sure I understand what you mean by STL algorithms.
>>
>>  
> 
> A simple use case is the min and max template functions.
> 
>>>>As far as coding standards, a lot of the code is in transition from
>>>>the coding standard I used in 1995 and the coding standard I prefer
>>>>now.  I don't like to get involved with the curly brace argument on
>>>>placement and other stuff, but there are probably 3 "rules" I'd like
>>>>to see followed:
>>>>
>>>>1)  Code indentation should be 4 spaces (the older code uses 2)
>>>>2)  All if, for, while, etc. constructs should have curly braces
>>>>(i.e., no "if (a = b) c = d;".  The older code did not use that style,
>>>>and I've been making a point of correcting this whenever I happen to
>>>>be making changes in code that hasn't been converted yet.  I will
>>>>never object to anybody doing the same.
>>>>3)  No had tabs.  indentation should be done with spaces.
>>>>
>>>>      
>>>
>>>Great, perfectly suits my style. I use the SlickEdit editor which
>>>introduced adaptive formatting in the
>>>latest release. It adapts code assists to the convention it detects when
>>>it opens the file. Brace style, indentation etc.
>>>SlickEdit has very good support for classic REXX, including basic
>>>context assist. Can I suggest that you add it your
>>>list of editors that support REXX on your website. SlickEdit have
>>>recently started to release instructions on
>>>how to create user extensions to support proprietary languages. I'll put
>>>this on my todo list for ooRexx.
>>>    
>>>
>>>>Other than that, I'm pretty flexible.  Back in 1995, we tended to use
>>>>line comments that had the /* and */ in specific columns.  I prefer
>>>>using the // form now.  I don't see any need for changing the style
>>>>that is there, nor should you make much of an attempt to try to keep
>>>>the alignment.
>>>>
>>>>      
>>>
>>>On Mon, Jul 21, 2008 at 5:39 AM, David Crayford <[EMAIL PROTECTED]> wrote:
>>>    
>>>
>>>>>I've been familiarising myself with the code and have noticed that
>>>>>ooRexx does not use:
>>>>>
>>>>>   * The standard C++ library, iostreams, STL etc.
>>>>>   * Exceptions
>>>>>   * Generic programming (templates)
>>>>>   * namespaces
>>>>>
>>>>>I assume that this is due to history (ooRexx older than ISO C++),
>>>>>performance and portability reasons. Are there any coding standards
>>>>>or rules that I should know about?
>>>>>
>>>>>-------------------------------------------------------------------------
>>>>>This SF.Net email is sponsored by the Moblin Your Move Developer's 
>>>>>challenge
>>>>>Build the coolest Linux based applications with Moblin SDK & win great 
>>>>>prizes
>>>>>Grand prize is a trip for two to an Open Source event anywhere in the world
>>>>>http://moblin-contest.org/redirect.php?banner_id=100&url=/
>>>>>_______________________________________________
>>>>>Oorexx-devel mailing list
>>>>>[email protected]
>>>>>https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>>>>>
>>>>>
>>>>>        
>>>>
>>>>-------------------------------------------------------------------------
>>>>This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
>>>>Build the coolest Linux based applications with Moblin SDK & win great 
>>>>prizes
>>>>Grand prize is a trip for two to an Open Source event anywhere in the world
>>>>http://moblin-contest.org/redirect.php?banner_id=100&url=/
>>>>_______________________________________________
>>>>Oorexx-devel mailing list
>>>>[email protected]
>>>>https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>>>>
>>>>
>>>>      
>>>
>>>-------------------------------------------------------------------------
>>>This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
>>>Build the coolest Linux based applications with Moblin SDK & win great prizes
>>>Grand prize is a trip for two to an Open Source event anywhere in the world
>>>http://moblin-contest.org/redirect.php?banner_id=100&url=/
>>>_______________________________________________
>>>Oorexx-devel mailing list
>>>[email protected]
>>>https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>>>
>>>    
>>
>>-------------------------------------------------------------------------
>>This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
>>Build the coolest Linux based applications with Moblin SDK & win great prizes
>>Grand prize is a trip for two to an Open Source event anywhere in the world
>>http://moblin-contest.org/redirect.php?banner_id=100&url=/
>>_______________________________________________
>>Oorexx-devel mailing list
>>[email protected]
>>https://lists.sourceforge.net/lists/listinfo/oorexx-devel
>>
>>  
> 
> 
> 
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
> Build the coolest Linux based applications with Moblin SDK & win great prizes
> Grand prize is a trip for two to an Open Source event anywhere in the world
> http://moblin-contest.org/redirect.php?banner_id=100&url=/
> _______________________________________________
> Oorexx-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/oorexx-devel
> 
> 

-- 
Gil Barmwater
Vice President
Rexx Language Association


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Oorexx-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/oorexx-devel

Reply via email to