Ah, but these virtual bits disappear in strictly serial order .. so if one
is lost in each Planck time then it will be 2 x 1026 years before they are
all gone. So one just has to use the virtual bits at the right end ....
:-)
Mike
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Mike Cowlishaw, IBM Fellow
http://bit.ly/mfc
IBM UK (MP8), PO Box 31, Birmingham Road, Warwick, CV34 5JL
Rick McGuire <[email protected]>
09/10/2009 19:52
Please respond to
Open Object Rexx Developer Mailing List
<[email protected]>
To
Open Object Rexx Developer Mailing List
<[email protected]>
cc
Subject
Re: [Oorexx-devel] Groan!!!!!!!!!!!!!
But dealing with that pesky tendency of virtual particles to disappear in
less than Planck time is a little tough to deal with.
Rick
On Fri, Oct 9, 2009 at 2:49 PM, Mike Cowlishaw <[email protected]> wrote:
Ah, Bruce, but remember it can be a *virtual* address space. Virtual
electrons weigh much less than real ones.
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Mike Cowlishaw, IBM Fellow
http://bit.ly/mfc
IBM UK (MP8), PO Box 31, Birmingham Road, Warwick, CV34 5JL
CVBruce <[email protected]>
09/10/2009 19:37
Please respond to
Open Object Rexx Developer Mailing List <
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Subject
Re: [Oorexx-devel] Groan!!!!!!!!!!!!!
Let's say you built a computer, where each bit of memory was one electron,
8 bits to the byte, and 2**128 bytes of memory. According to my
calculation, just the electrons would weigh in at 2,733,522 tons. That's
not going to be a pocket computer. A 256 bit address space would start
getting us in to planet sized computers, just like in Hitchhikers Guide to
the Galaxy.
Bruce
On Oct 8, 2009, at 1:29 PM, Mark L. Gaubatz wrote:
Agreed. But remaining in a 2**n definition makes it easy. Some of us have
had real "fun" and challenges over the years. How about 36->32, 24->36,
24->18, decimal to 2**n and 2**n to decimal? Or having to recreate some of
the plug-board, 710, 1620 and 70x0 programs? To add to the list of
ponderings and ignoring other various issues, 2**128 bytes of storage in
the original vacuum tube storage counters used in the Mark I (ASCC) would
require...
Mark
-----Original Message-----
From: Rick McGuire <[email protected]>
Reply-to: Open Object Rexx Developer Mailing List <
[email protected]>
To: Open Object Rexx Developer Mailing List <
[email protected]>
Subject: Re: [Oorexx-devel] Groan!!!!!!!!!!!!!
Date: Thu, 8 Oct 2009 15:37:57 -0400
About 8-9 years ago, I saw a presentation from Intel that claimed
memory requirements were growing at a rate of 1 1/2 bits of address
space per year. So the extra 32 bits of address space in 64-bits
would be enough for about 20 years. I'm not sure how far we were into
that memory cycle, but it is possible that processor developers are
looking ahead to 128-bit addressing. I've already been through 24-31,
8-16, 16-32, and 32-64 conversions in my career...what's one more :-)
Rick
On Thu, Oct 8, 2009 at 3:23 PM, Mike Cowlishaw <[email protected]> wrote:
>> I seriously wasn't expecting to see 128-bit processors in my lifetime
>> (or at least before my retirement).
>
> Similarly, I was quite surprised when developing the IEEE decimal
formats
> to find that -- almost without exception -- everyone in the industry has
> gone for the 128-bit format (34 digits). That length (quad) is also now
> in the standard for binary, too (and of course is already in IBM
> processors, for both binary and decimal). So -- at least for
arithmetic
> -- 128-bit processors are here already.
>
> So maybe this is more about arithmetic sizes rather than address space.
>
>> Just for the giggle factor, 2*128 bytes would require a stack of punch
>> cards approximately 1.37x10**17 LIGHT YEARS tall!
>
> <chuckle> But it's the holes that matter ....
>
> Mike
>
>
>
>
>
> Unless stated otherwise above:
> IBM United Kingdom Limited - Registered in England and Wales with number
> 741598.
> Registered office: PO Box 41, North Harbour, Portsmouth, Hampshire PO6
3AU
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>
>
>
>
>
>
>
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