On Mon, 14 Mar 2005 00:28:10 +0200, Jan Knutar <[EMAIL PROTECTED]> wrote:

> I would really hope for YUV->RGB transform in hardware.

Just to make it clear:  The YUV/RGB conversion interface is to be part
of the host controller.  As you PIO or DMA data to/from the GPU, it
converts automatically.  I expect to have AYUV and YUYV modes of
various sorts.  The native framebuffer format is ARGB, so for an
output device that does YUV, we'll convert again in the video
controller.  There will be no YUV textures, because you don't need
them--just convert to RGB on the fly when copying to graphics membory.
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