On Friday 18 March 2005 01:16, Jim Smyth wrote: > All this said, does anyone think this could be a paradigm shift in > 3D? Real time raytracing? It seems that the implications would be > huge.
It's definitely coming, but the graphics hardware majors aren't going to get behind it until the game companies do, and they won't until the hardware guys do. So it will take time, and for the forseeable future, polygons and shaders will rule the world. This is a good thing really, because it means you can get one of Timothy's FPGA cards and start coding up your own 3D raytracing hardware, so that you will rule the world instead of NVidia :) Regards, Daniel _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
