On Thursday 05 May 2005 21:18, Eric Smith wrote:
> I wrote:
> > What Webpack 7.1i cannot do is synthesize, place, and route a
> > design for a 3S4000.  So anyone doing RTL development would either
> > need to buy the full ISE package, or use Webpack 6.3i with the
> > service pack, since that has full 3S4000 support.
>
> Daniel wrote:
> > Right, so our job should be to convince Xilinx to let the webpack
> > handle the 3S4000.
>
> Why?  Is something wrong with Webpack 6.3i?  Certainly I think it
> would be a good thing for Xilinx to include the 3S4000 in 7.2i, but
> it's not like there's no alternative.

Ah, that is what I did not understand.  You are saying that webpack 6.3i 
supports the 3S4000 and can synthesize, place, and route a design for a 
3S4000?  And I thought there was a proprietary step to produce a 
bitstream for the 3S4000, following those steps.  And are there any 
significant gotchas in webpack 6.3i that were solved by webpack 7xx?

> > We need a commitment from Xilinx _before_ we go ahead.
>
> Again, what's wrong with Webpack 6.3i?

What is wrong indeed?  We just need this explained in single syllable 
words.

> It's still available for 
> download, and with the service pack, it includes 3S4000 support.  The
> only drawback is that it doesn't run natively on Linux, but I've run
> it using Wine, and using Window with VMware.

Sure. _I can live with that_.  I would use it with Wine and not VMware, 
because the last Windows license I bought was 98, which I somehow doubt 
will run this webpack software.

> I think building 3S1500 cards is a distraction, and will just make
> the project logistics more complex unnecessarily and slow things
> down.

I tend to agree with you, particularly given the apparent workaround. 
But we should still do what we can to persuade Xilinx to provide the 
goods with _native_ Linux webpack.  It would seem to be very much in 
Xilinx's interest to do so.

Regards,

Daniel
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