On 5/8/05, Daniel Phillips <[EMAIL PROTECTED]> wrote:

> > You are then
> > free to load any graphics core that we create, regardless of what
> > works and doesn't. Release early, release often as folks say.
> 
> Yes.  Exactly then is when it stops being backbreaking work and starts
> being fun.

Debugging is often quite a lot harder than designing, but in this
case, I agree, this should be a great deal of fun.

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