On 12/4/05, Attila Kinali <[EMAIL PROTECTED]> wrote:
> On Mon, 28 Nov 2005 08:47:31 -0500
> Timothy Miller <[EMAIL PROTECTED]> wrote:
>
> > Actually, we're pin-limited for OGD.
>
> Huh? Where did all those x*100 pins go?
> I know that PCI and Memory uses quite a lot, but i thought
> that the rest should just need a few and thus half of the
> pins would be still unused.

I'd have to let Andy answer this in detail, but we are using a heck of
a lot of pins.  Also, I think I posted something to the list before
that detailed the pins.

I'm an amateur at PCB layout, but I have paid attention to what others
have done at Tech Source, and I have seen that as clock rates have
gone up, pin-sharing has had to go down.  We're at a point where we
strive to make as many signals point-to-point as possible.

So, with DDR memories, the data is, say, 400MHz.  You want to make
your data lines as short as possible and point-to-point.  If you route
your control signals (200MHz) as nicely, then you can generally get
away with one pin going to two RAM chips.

Also, general I/O's are actually a relatively high priority for OGD. 
It's a general purpose board.  Given the choice between two interfaces
and one with extra general I/O, I'll choose the extra general I/O.  To
OGA, OGD is a necessary step, but to Traversal, OGD is a product line
that will persist as long as anything else.  There's a market need for
it.

>
> And yes, i know what a routing nightmare is..
> We just finished the desing of an advanced FPGA board
> here that has 36 layers, 20 of which are carrying signals ^^'
> No, dont ask about the costs :-/

Egad!

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