James Richard Tyrer wrote:
Jeff Garzik wrote:
James Richard Tyrer wrote:
The open source drivers are not fully functional. So, the question

In the context of the current thread...  False.

OpenGL + 'nv' gives you a 100% fully functional OpenGL solution.

How well does the nVidia 3D hardware acceleration work with the "nv" driver? If it doesn't work at all (which is my understanding), then the driver isn't fully functional!

You said:  "I would want OpenGL support that was 100% functional."

swrast+nv is 100% functional.

"Functional" implies nothing other than "it works." Thus, as I stated 23 1/2 hours ago, the only question becomes, what can be offloaded to the GPU in a useful and performant manner?

For many functions, swrast is faster on modern CPUs, particularly current multi-core CPUs, so its not an easy question with a "does it have NV 3D accel?" checkbox.

        Jeff



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