Peter Karlsson wrote:

How about combining audio & graphics? A geometry engine that could be used by both the audio & graphics (at the same time), fully adapted to raytracing needs (there are quite a few similarities between raytracing audio & graphics, afaiu. Combined with programmable audio & graphics hardwre...

It would be nice to share some of the technology, but putting both an audio interface and a video adapter at the same card doesn't really appeal to me.

Erik

--
http://www.ehtw.info (Dutch)    Future of Enschede Airport Twente
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