On 7/23/06, Patrick McNamara <[EMAIL PROTECTED]> wrote:

One last question.  Does the video controller expect little endian or big?

The program memory is basically big-endian, if you want to say that it
has endianness.  Ultimately, although I may not have done it right in
the prototype, the video controller will be little-endian down to the
bit level.  Bit zero is on the left.  Why?  WAY easier to write
Verilog code to process pixels that way.  Well, at least it was for
TROZ.  Maybe since OGA is 32-bit only, we won't do it that way.  Just
thinking....
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