On 8/22/06, James Richard Tyrer <[EMAIL PROTECTED]> wrote:

> We can use the drawing engine to do hardware scaling,

Well then it wouldn't be hardware scaling, would it?

Are you saying the drawing engine isn't hardware?

> and there will be colourspace conversion.

We should have that in hardware.  The method from the MS site can be
implemented with 12 8x8 (some 8x9) bit integer multipliers and a bunch
of adders (22 bits or so).

We think we can do it with even less hardware.  Or without using up
multipliers that we need for the drawing engine.
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to