Marketing blurb: http://www.embedded-computing.com/news/db/?4154
EETimes article: 
http://www.eeproductcenter.com/showArticle.jhtml?articleID=193200425

Basically, it's a whole bunch of 32-bit integer RISC ALUs with an 
on-chip interconnect infrastructure. Not directly useable for a shader 
as it lacks float, but an interesting idea that could be interesting to 
look at when we get to shader hardware.

Lourens

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