Le mardi 24 octobre 2006 à 16:08 -0400, Timothy Miller a écrit :
> We're working on pricing for OGD1, and we have some ideas, but we
> thought we might want to discuss this on the list to see if anyone
> knows the economics of it better than we do.
> 
> I'm not going to discuss OGD1 itself.  Although we have some good
> estimates on things, we have no solid quotes for continuous supply of
> parts, fabrication, etc.  Instead, let's just keep this in the
> abstract.
> 
> Here are some factors that we thing we need to account for in pricing
> the product:
> 
> A: Raw parts cost
> B: Engineering costs (design, testing, etc.)
> C: Other handling costs (overhead, packaging, etc.)
> D: Failure rate buffer (bad boards, warranty returns, etc.)
> E: Maximum discount
> F: Manufacturer profit
> G: Wholesaler profit
> H: Retailer profit
> 
> For the sake of this discussion, I'm not going to address developer
> discounts.  We'll compute that separately.
> 
> What I want to figure out here is (a) what other costs needs to be
> accounted for, and (b) how the factors should relate to each other
> mathematically.
I think that you should count the testing as a factor, let's say B',
since it's related to D and A, in the worst case B's is related to B
about the design.
B' is an iterative cost since each time a part or something fails to the
test, the replacement implies another test.

_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to