> Yeah, but designs are a hell of a lot easier to debug in simulation,
> because you can probe into signals.

Debug?  What bugs?  :-)

> This is the usual patten we'll employ when working on components of a design:
> 
> (1) Design it.
> (2) Code it.
> (3) Test it in simulation.  Since simulation is slow, the breadth of
> the testing is limited.
> (4) If you find a bug, fix it and go to (3)
> (5) Try it on the real hardware with more extensive tests.
> (6) If you find a bug, write new simulation tests and go to (3)

Maybe:

(1) Design it.
(1a) peer review design
(2) Code it.
(2a) peer review code
(3) Try it on the real hardware.
(4) If you find a bug, debug in simulation, then goto (3)

If you don't design/code any bugs, you don't need the simulation.  :-)

> > Which platforms do they "support"?
> 
> ISE has versions for Solaris, Linux, and Windows.

IIRC Solaris is available for free now?

> BTW, I got some insight into the cause of the installation problem
> under WINE/CrossOver.  Apparently, the edit field is being limited not
> by the number of characters but by the width (in pixels) of the edit
> field.  This is, of course, totally absurd.

Yeah, that sounds like something some idiot would do.
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