> Yeah, but designs are a hell of a lot easier to debug in simulation, > because you can probe into signals.
Debug? What bugs? :-) > This is the usual patten we'll employ when working on components of a design: > > (1) Design it. > (2) Code it. > (3) Test it in simulation. Since simulation is slow, the breadth of > the testing is limited. > (4) If you find a bug, fix it and go to (3) > (5) Try it on the real hardware with more extensive tests. > (6) If you find a bug, write new simulation tests and go to (3) Maybe: (1) Design it. (1a) peer review design (2) Code it. (2a) peer review code (3) Try it on the real hardware. (4) If you find a bug, debug in simulation, then goto (3) If you don't design/code any bugs, you don't need the simulation. :-) > > Which platforms do they "support"? > > ISE has versions for Solaris, Linux, and Windows. IIRC Solaris is available for free now? > BTW, I got some insight into the cause of the installation problem > under WINE/CrossOver. Apparently, the edit field is being limited not > by the number of characters but by the width (in pixels) of the edit > field. This is, of course, totally absurd. Yeah, that sounds like something some idiot would do. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
