On 2/11/07, Dieter <[EMAIL PROTECTED]> wrote:
> > I am interested in getting in touch with people who could help me with the
> > following question: what is the minimal subset of features necessary for vdr
> > (or mplayer)?
>
> In regard of OGP? Just a framebuffer. Everything else can be done
> in software.

This has been discussed before.  CPUs aren't fast enough (see the archives
for examples).  Therefore we MUST have some sort of hardware assist.

I don't remember that.  I think people figured out that on not too old
hardware, they could do the full decoding in software with no
problems.  On the other hand, we will be providing YUV to RGB
conversion, which will lighten the burden a bit.


> And i clearly vote against it. OGD1 wont have enough
> real estate to implement a full MPEG2 decoder

OGD1 is one thing, but OGC needs mpeg decoding or why bother?
We already have hw that can't do video, don't need another.

One of the main reasons to make OGD1 is so that we can full test the
GPU design before it goes into an ASIC.  We can't afford to have an
expensive mistake.  So, if we can avoid it, no logic will go into
TRV10 that wasn't fully tested and integrated into the OGD1
implementation of OGA.



--
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Favorite book:  The Design of Everyday Things, Donald A. Norman, ISBN
0-465-06710-7
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