-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 While I know that support for shaders is out of reach for the first generation of graphics cards created by the Open Graphics Project I have seen shader unit architectures discussed on this list once in a while.
I have some ideas about how the architecture of a shader unit might look like; you can find them at http://colecovision.eu/graphics/a_shader_unit.pdf I have created a cycle-accurate simulator (http://colecovision.eu/graphics/csim.tar.gz) for the shader unit proposed there and an assembler (http://colecovision.eu/graphics/casm.tar.gz). Philipp P.S.: I did this as "Studienarbeit", a project students have to do at some institutes here before starting to write their final thesis. I did a presentation on this and used the slides at http://colecovision.eu/graphics/a_shader_unit_slides.pdf -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFHnKokbtUV+xsoLpoRAiumAKCixQG5p6khudQ+1b6VLgfuty3GaACePCIR W+bhFVYw5a+CuBusmOR1zJM= =Mzq+ -----END PGP SIGNATURE----- _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
