Does OGD1could be used by people only interrested on software part (drivers) ?
This kind of guy could buy the OGD1 and use only "official binary delivrery" of open graphics (or what ever other project). For that, he needs a means to charge the bitstream inside OGD1 without any special tools (very costly most of the time). So it could be great to link a tutorial to how download a bitstream in the FPGA card. Regards, Nicolas 2008/4/15, Timothy Normand Miller <[EMAIL PROTECTED]>: > I want to put something like this into a pop-up from the OGD1 order > page. Please critique: > > > > OGD1, Revision B (OGD1P-256DDAV; AS-000-0002) > > OGD1 is an FPGA prototyping kit. With FPGAs, user I/O, and video > output hardware, OGD1 is ideal as a basis for the development of > computer hardware, particularly graphics. > > OGD1 is production-ready and is currently being offered for PREORDER > at this time. Once the first 100 units have been ordered, production > will begin with a lead-time of 8 weeks. The first 100 preorders are > eligible for a $100 discount, a free Lattice programming cable, and a free > VGA adaptor. > > Major features of OGD1: > > Xilinx(R) Spartianā¢-3 XC3S4000 FPGA > Lattice⢠XP10 FPGA > 64-bit PCI-X (133MHz) card edge (compatible with 32-bit 33Mhz PCI) > 256 MiB of DDR400 memory > 66 user I/O signals on a 92-pin Hirose connector > 68 user I/O signals on an optional 100-pin ICD connector > Two pairs of DVI transmitters (dual link) > 330MHz RGB/VGA triple DAC > > Revision B of OGD1 is sold as a "blank," preprogrammed only with basic > diagnostic logic. Typical users of OGD1 are already familiar with HDL > programming and FPGA logic design and have access to their own FPGA > programming tools. Other users may be interested in learning FPGA > logic design or would like to contribute to the growth of the Open > Graphics Project and other Open/Free-design Hardware projects. Basic > functional logic OGD1, Verilog module skeletons, examples, and > extended documentation are currently under development and can be > downloaded via the Open Graphics Project. > > OGD1 was produced in collaboration with the Open Graphics Project > (OGP) (http://www.opengraphics.org). > > Detailed information about OGD1 can be found on the OGP wiki > (particularly > http://wiki.opengraphics.org/tiki-index.php?page=OGD1+components+guide). > > There is also a Wikipedia article > (http://en.wikipedia.org/wiki/Open_graphics). > > If you are a contributor to the OGP or would like to contribute, > please contact the Open Hardware Foundation > (http://www.openhardwarefoundation.org) for discount offers. > > > > > -- > Timothy Normand Miller > http://www.cse.ohio-state.edu/~millerti > Open Graphics Project > > > -- > > Timothy Normand Miller > http://www.cse.ohio-state.edu/~millerti > Open Graphics Project > _______________________________________________ > Open-graphics mailing list > [email protected] > http://lists.duskglow.com/mailman/listinfo/open-graphics > List service provided by Duskglow Consulting, LLC (www.duskglow.com) > _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
