The research group I'm working with is slightly interested in getting
OGD1, however, a concern that's come up is about the FPGA.  It sounds
like cost would not be a large factor for us and we were hoping for a
more high-end development platform.  Are there any plans for a more
high-end card in the future with say a larger Virtex type FPGA?  I've
also been looking at some academic papers that have implemented a
graphics pipeline on FPGA and they have all used a higher-end FPGA.
If other universities are similar to the one I'm in, the low-end specs
of the card will be cons against getting one.  I'm not complaining or
anything, since I realize that a lot of the decisions were to lower
the cost, but from my vantage point, these are my observations.  Also
please forgive any misconceptions I might have made since I'm really
new to hardware.

Paul



Some papers that I've looked at:

A Hardware Architecture for Surface Splatting (SIGGRAPH 2007)

Hardware Acceleration of Graphics and Imaging Algorithms Using FPGAs (SCCG 2002)

FPGA-BASED 3D GRAPHICS PROCESSOR WITH PCI-BUS INTERFACE, AN
IMPLEMENTATION CASE (NORCHIP 2002)

Embedded 3D Graphics Core for FPGA-based System-on-Chip Applications
(FPGAworld conference 2005)

Realtime Ray Tracing of Dynamic Scenes on an FPGA Chip
(SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware 2004)
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