We can fit a 3S5000 on the OGD1 board, but the 4000 is really quite a
large device.  Were you thinking of a particular Virtex chip that is
so much larger in LUT space that it's worth the vastly greater price?

On Tue, Jun 3, 2008 at 11:52 AM, Paul Lee <[EMAIL PROTECTED]> wrote:
> The research group I'm working with is slightly interested in getting
> OGD1, however, a concern that's come up is about the FPGA.  It sounds
> like cost would not be a large factor for us and we were hoping for a
> more high-end development platform.  Are there any plans for a more
> high-end card in the future with say a larger Virtex type FPGA?  I've
> also been looking at some academic papers that have implemented a
> graphics pipeline on FPGA and they have all used a higher-end FPGA.
> If other universities are similar to the one I'm in, the low-end specs
> of the card will be cons against getting one.  I'm not complaining or
> anything, since I realize that a lot of the decisions were to lower
> the cost, but from my vantage point, these are my observations.  Also
> please forgive any misconceptions I might have made since I'm really
> new to hardware.
>
> Paul
>
>
>
> Some papers that I've looked at:
>
> A Hardware Architecture for Surface Splatting (SIGGRAPH 2007)
>
> Hardware Acceleration of Graphics and Imaging Algorithms Using FPGAs (SCCG 
> 2002)
>
> FPGA-BASED 3D GRAPHICS PROCESSOR WITH PCI-BUS INTERFACE, AN
> IMPLEMENTATION CASE (NORCHIP 2002)
>
> Embedded 3D Graphics Core for FPGA-based System-on-Chip Applications
> (FPGAworld conference 2005)
>
> Realtime Ray Tracing of Dynamic Scenes on an FPGA Chip
> (SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware 2004)
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-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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