Thank you very much for handling this for us! BTW, I'm not sure that the switch-over has worked. I did this:
svn switch --relocate https://svn.suug.ch/repos/opengraphics/main svn://svn.opengraphics.org/ogp And then when I did "svn update", I got this error (under Linux): svn: OPTIONS of 'https://[email protected]/repos/opengraphics/main': could not connect to server (https://svn.suug.ch) So it still thinks it supposed to connect to suug.ch. Did I miss something? On my Mac, when I do "svn update", it just hangs there and does nothing. If I hit ctrl-C, I get: ^Csvn: PROPFIND request failed on '/repos/opengraphics/main' svn: PROPFIND of '/repos/opengraphics/main': could not connect to server (https://svn.suug.ch) On Tue, Feb 10, 2009 at 4:02 PM, Attila Kinali <[email protected]> wrote: > Moin people, > > I moved the svn repo to a different server. > Because of the lack of time and planing i'm not > sure that i did everything correctly, so quite a > few things might not work as expected. If you notice > anything, please let me know. > > The new URL is svn://svn.opengraphics.org/ogp > I switched from using http to using svn as protocol, > as it is simpler to manage. I restored all passwords > of people who commited something to the repository > sofar (modulo one, which got b0rked), if you cannot > commit anymore, let me know. > > You can seamlessly switch to the new url by > executing > svn switch --relocate https://svn.suug.ch/repos/opengraphics/main > svn://svn.opengraphics.org/ogp > in the root directory of your local checkout, ie where the > branches, trunk, tags directories are. This should retain > any local modification, but to be on the safe side, please > make a backup before executing the command. > > I havent set up yet the mail notification hooks and other > stuff. I'll do this tomorrow or over the weekend. > There is currently no way to browse the repository over > http, i'll add that later too. > > Sorry for the inconveniance. > > Attila Kinali > > -- > The true CS students do not need to know how to program. > They learn how to abstract the process of programming to > the point of making programmers obsolete. > -- Jabber in #holo > _______________________________________________ > Open-graphics mailing list > [email protected] > http://lists.duskglow.com/mailman/listinfo/open-graphics > List service provided by Duskglow Consulting, LLC (www.duskglow.com) > -- Timothy Normand Miller http://www.cse.ohio-state.edu/~millerti Open Graphics Project _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
