On Thu, Apr 16, 2009 at 3:31 PM, Arthur Marsh
<[email protected]> wrote:
> Timothy Normand Miller wrote, on 17/04/09 04:29:
>>
>> We're able to watch a PC console boot up on OGD1.  I'm going to try to
>> get my card programmed here tomorrow and then take a video probably on
>> the weekend or next week.
>>
>> Minor problems left to correct:
>> - Cosmetic -- need to clear the pixel framebuffer where text isn't drawn
>> - Use DDC and center 640x400 text display on physical screen
>> - Possibly a hold-time bug in the PCI controller
>>
>> Stuff for the next major release:
>> - VGA 640x480x16 graphics mode (and 320x240x256, etc.)
>> - VESA graphics modes
>
> Congratulations! Does it feel like you've built your own computer?
>
> Very silly question - how difficult would it be to write a program to read
> the OGD1's framebuffer and convert it to a graphics file giving an accurate
> depiction of what is shown on the screen? Or is that something that already
> exists as a program that depends on the drivers for the card?

We can read back the converted pixels.  BTW, I'm going to make a video
of it booting.  This weekend or next week.

>
> Arthur.
>
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-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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