hello, Andre Pouliot wrote:
Another way to view it is turn the data from a SIMD on the side. You change any lateral dependency of the data, you bring it back vertically. On a standard SIMD you would process different threads even with the same instruction one after the other. The shader we propose, we process all the same threads at once but we break down the instruction in more but simpler instruction.
Be sure to prepare a few illustrations to explain your ideas, so you won't have to use long paragraphs that try to describe it :-)
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